Hmm, I couldn't leave it, I moved the Scots Pine much closer to camera and increased the grass. I am much happier with this version.
Note: click on any of the pictures on this site for a larger version.
Edit: one last tweak made, fixed a texture issue on the pine, scaled the foreground heather up a bit, added roots to the pine, made the scree a bit darker.
Showing posts with label Arbaro. Show all posts
Showing posts with label Arbaro. Show all posts
Monday, 25 July 2011
Thursday, 21 July 2011
Messing about with Arbaro
Getting to grips with the Arbaro programme. This looks pretty powerful, especially when adding textures and modifiers for close-up work.
Experimental heather in Arbaro.
Experimental heather in Arbaro.
Here are the settings:
<?xml version='1.0' ?> <arbaro> <species name='Calluna vulgaris'> <!-- general params --> <param name='Shape' value='2'/> <param name='Levels' value='3'/> <param name='Scale' value='1.0'/> <param name='ScaleV' value='0.1'/> <param name='BaseSize' value='0.1'/> <param name='Ratio' value='0.0080'/> <param name='RatioPower' value='1.0'/> <param name='Flare' value='1.5'/> <param name='Lobes' value='4'/> <param name='LobeDepth' value='0.0'/> <param name='Smooth' value='0.5'/> <param name='Leaves' value='200'/> <param name='LeafShape' value='disc4'/> <param name='LeafScale' value='0.01'/> <param name='LeafScaleX' value='0.5'/> <param name='LeafQuality' value='0.3'/> <param name='LeafStemLen' value='0.1'/> <param name='LeafDistrib' value='3'/> <param name='LeafBend' value='0.3'/> <param name='AttractionUp' value='1.5'/> <param name='PruneRatio' value='0.0'/> <param name='PrunePowerLow' value='0.5'/> <param name='PrunePowerHigh' value='0.5'/> <param name='PruneWidth' value='0.5'/> <param name='PruneWidthPeak' value='0.5'/> <param name='0Scale' value='1.0'/> <param name='0ScaleV' value='0.0'/> <param name='0BaseSplits' value='0'/> <!-- level 0 --> <param name='0DownAngle' value='0.0'/> <param name='0DownAngleV' value='0.0'/> <param name='0Rotate' value='0.0'/> <param name='0RotateV' value='0.0'/> <param name='0Branches' value='5'/> <param name='0BranchDist' value='0.0'/> <param name='0Length' value='1.0'/> <param name='0LengthV' value='0.0'/> <param name='0Taper' value='1.5'/> <param name='0SegSplits' value='0.0'/> <param name='0SplitAngle' value='0.0'/> <param name='0SplitAngleV' value='0.0'/> <param name='0CurveRes' value='5'/> <param name='0Curve' value='10.0'/> <param name='0CurveBack' value='10.0'/> <param name='0CurveV' value='100.0'/> <!-- level 1 --> <param name='1DownAngle' value='80.0'/> <param name='1DownAngleV' value='0.0'/> <param name='1Rotate' value='55.0'/> <param name='1RotateV' value='0.0'/> <param name='1Branches' value='20'/> <param name='1BranchDist' value='1.0'/> <param name='1Length' value='0.9'/> <param name='1LengthV' value='0.0'/> <param name='1Taper' value='1.5'/> <param name='1SegSplits' value='0.0'/> <param name='1SplitAngle' value='10.0'/> <param name='1SplitAngleV' value='0.0'/> <param name='1CurveRes' value='8'/> <param name='1Curve' value='20.0'/> <param name='1CurveBack' value='-45.0'/> <param name='1CurveV' value='120.0'/> <!-- level 2 --> <param name='2DownAngle' value='10.0'/> <param name='2DownAngleV' value='0.0'/> <param name='2Rotate' value='60.0'/> <param name='2RotateV' value='10.0'/> <param name='2Branches' value='20'/> <param name='2BranchDist' value='1.0'/> <param name='2Length' value='0.9'/> <param name='2LengthV' value='0.0'/> <param name='2Taper' value='1.5'/> <param name='2SegSplits' value='0.0'/> <param name='2SplitAngle' value='0.0'/> <param name='2SplitAngleV' value='0.0'/> <param name='2CurveRes' value='6'/> <param name='2Curve' value='2.0'/> <param name='2CurveBack' value='20.0'/> <param name='2CurveV' value='50.0'/> <!-- level 3 --> <param name='3DownAngle' value='30.0'/> <param name='3DownAngleV' value='0.0'/> <param name='3Rotate' value='120.0'/> <param name='3RotateV' value='0.0'/> </species> </arbaro>
Wednesday, 20 July 2011
Nature Academy Week 3 - Trees
Week 3 coursework from The Nature Academy is trees using Arbaro, a free tree generator. Following the tutorial, I added the large oak-like tree on the left. I then tried using the software to create heather for the bottom left. The tree is really good, I am less happy with the heather, I will need to continue experimenting.
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Coos in the Glen |
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