There has just been some major updates to Blender, available from GraphicAll.org, materials work in a completely different way, the render engine has been revolutionised, camera tracking and dynamic paint plus other goodies from the summer coding efforts.
This is my first serious attempt to re-learn how materials work.
Following a tutorial on BlenderCookie.com by Jonathan Williamson.
Barrels |
Wireframe of the layout |
New Material Node set-up for the Cycles Render Engine |
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