There are a huge number of vertices in this scene, it really pushed the limits of what my workstation is capable of.
Edit: 1st October. There were some problems with the lighting that I was not happy with. In the original, the light and dark on the tree trunks and branches did not match up with the direction of the sunlight. I have been travelling and not able to get back to my PC to update. At last, an updated version, the original is below for comparison. Click the images for a larger version.
Autumn Pool |
Before final adjustment to light levels and adding 2x bounce lighting |
And the original version....
Issues with sky-lighting on the branches and trunk |
This looks really good :)
ReplyDeleteSeveral questions:
1) is this blender internal?
2) What do you call "bounce lighting"?
3) how did you make the inside of the trees darker? Post-pro? Negative lights? AO?
4) how did you make the sun godrays? Render passes? Spot halo?